Like many geeks out there, and plain old movie-buffs, I was incredibly excited to see The Hobbit.
Well, the wait is finally over, and I’m here to tell you all about it. The Hobbit is, in some respects, the precursor to J.R.R. Tolkien’s ‘Lord of the Rings’, but really is a standalone adventure told in a vastly different style. It concerns the story of one Bilbo Baggins of Bag End, and the journey he was caught up in, wherein he happened to acquire the One Ring. Now, I’m going to break this review down into two distinct sections, ‘Technical’, and ‘Story’, as the two really ought to be dealt with separately.
Much has been made of director Peter Jackson’s decision to shoot the film in 45fps, a much higher speed than the usual that offers far greater image resolution and clarity. For around 20% of the film, it works beautifully, and the visuals are stunning. A lot of the action sequences, for instance, are spectacular. However, for the other 80%, it just doesn’t work. The incredible clarity makes a mockery of many aspects integral to the film – the prosthetics, costumes, and props in particular, which, in a fantasy adventure story, are predominant features. It undermines a lot of the high production value by making a lot of things look cheap, flat, or plastic.